Xin Du
Master's student
Bachelor of Science Tianjin University Tianjin, China
Experience and Research Interests
Xin's recent research involves the “Simulation and Advanced Gaming
Environments (SAGE) for Learning” project (www.sageforlearning.ca), a
national initiative exploring the potential of technology based
simulations and gaming for learning, (Principal Investigator: Dr. David
Kaufman). Research is enacted in the ENGRAMMETRON, (Director: Dr. S.R.
Campbell).
Her current study is based on the hypothesis
that the use of gaming is one way of learning biofeedback in a much
more fun and engaging manner than traditional approaches. The main
purpose of this research is to study the effect of using a
biofeedback-based video game — the Journey to Wild Divine - to learn
biofeedback techniques. The aims of this study are to investigate what
is being learned by someone playing the Journey to Wild Divine in order
to learn biofeedback, and to examine the effect of the game on players'
performance. Those effects are: 1) how enjoyability and engagement of
the game, and 2) the effects of the game to players' physiological
states and psychological states.
E-mail: xind@sfu.ca